Friday, December 27, 2013

Some more projects I'm working on





Friday, November 15, 2013

Red Man


Sunday, November 10, 2013

Quicky Character Design



Tuesday, October 15, 2013

Four Iterations - Playing with Color





Monday, October 7, 2013

A couple more projects


AreaBook002 from Keith Beavers on Vimeo.

Untitled from Keith Beavers on Vimeo.

Maps ARE NOT EASY

Here is a map I designed from scratch a while back. Finding reference and information on ancient land boarders is next to impossible, a good researcher is vital.

Note: On Compass_002 another designer came up with the mountain and waves design.
Note: Fonts are Downloaded or Part of Photoshop's repertoire.

Time Machine - 3D Ruffs

I had 2 days to model, texture, and light these 2 scenes for a PROOF OF CONCEPT only. It was a crazy weekend but here is the result. Note most textures are missing or simply thrown in. From there I had someone on my team animate the objects and composite the entire project in After Effects for the final product. Then I got to show the client on Monday.





timeMachineDemo Old from Keith Beavers on Vimeo.

Tuesday, September 10, 2013

Set Design - Ruff Sketch


Wednesday, July 17, 2013

Roman Architecture

Hears a project I've been working on that had to incorporate architecture from the Early Roman Empire. I pulled mostly from Pompeii and the Colosseum but I snuck in a few more modernish elements as well. When I was researching I actually went back to old art history notes from a couple years ago.

Monday, June 10, 2013

New Witch Hunt Chapter Pages




Wednesday, May 29, 2013

Witch Texture



Tuesday, May 28, 2013

Our Poster for E3!!!



Wednesday, April 17, 2013

Witch Hunt start screen Logo


Witch Hunt Game Over Page


Story Book Opener for With Hunt Game






Wednesday, March 13, 2013

Witch Hunt: Character Design Zbrush



Wednesday, March 6, 2013